OBSERVATIONS is a sketch that features two layers of boids: one producing the lines outside of the sphere and one producing the vertex displacements on the sphere. The sphere itself is an icosphere, with a texture mapped to the displaced radius. The camera has some noise attached to its focal point making it somewhat wobbly. The view is captured on an FBO and then run through a blur to create the HDR effect. The HDR effect intensity is also mapped to some noise, giving the illusion of exposure problems. Observations was written in C++ with Cinder and runs in real-time. The title screen was made in After Effects and the audio is from Symphonies of the Planets (except for the “sound trademark” which I created).