black cloud graph

In the Summer of 2008 I worked on Black Cloud, an environmentally-focused alternate reality game designed for students of Manual Arts High School. Students participated in two teams that observed data captured from real environmental sensors placed around the neighborhood. Each environmental sensor (named ‘Pufftrons’) sensed a combination of VOCs, light, sound, temperature, and carbon dioxide.

My responsibility was to create the website that allowed them to interact with the real-time data. Each Pufftron sent the environmental data through an SMS-to-email gateway that was stored in an SQL database. The data was displayed as a time series accessed via points on a map with Adobe Flex.

the mascot